/******************************************************************************\ This file is part of the Buildbotics firmware. Copyright (c) 2015 - 2018, Buildbotics LLC All rights reserved. This file ("the software") is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License, version 2 as published by the Free Software Foundation. You should have received a copy of the GNU General Public License, version 2 along with the software. If not, see . The software is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the software. If not, see . For information regarding this software email: "Joseph Coffland" \******************************************************************************/ 'use strict' var Sock = function (url, retry, timeout) { if (!(this instanceof Sock)) return new Sock(url, retry); if (typeof retry == 'undefined') retry = 2000; if (typeof timeout == 'undefined') timeout = 16000; this.url = url; this.retry = retry; this.timeout = timeout; this.divisions = 4; this.count = 0; this.connect(); } Sock.prototype.onmessage = function () {} Sock.prototype.onopen = function () {} Sock.prototype.onclose = function () {} Sock.prototype.connect = function () { console.debug('connecting to', this.url); this.close(); this._sock = new SockJS(this.url); this._sock.onmessage = function (e) { console.debug('msg:', e.data); this.heartbeat('msg'); this.onmessage(e); }.bind(this); this._sock.onopen = function () { console.debug('connected'); this.heartbeat('open'); this.onopen(); }.bind(this); this._sock.onclose = function () { console.debug('disconnected'); this._cancel_timeout(); this.onclose(); if (typeof this._sock != 'undefined') setTimeout(this.connect.bind(this), this.retry); }.bind(this); } Sock.prototype._timedout = function () { // Divide timeout so slow browser doesn't trigger timeouts when the // connection is good. if (this.divisions <= ++this.count) { console.debug('connection timedout'); this._timeout = undefined; this._sock.close(); } else this._set_timeout(); } Sock.prototype._cancel_timeout = function () { clearTimeout(this._timeout); this._timeout = undefined; this.count = 0; } Sock.prototype._set_timeout = function () { this._timeout = setTimeout(this._timedout.bind(this), this.timeout / this.divisions); } Sock.prototype.heartbeat = function (msg) { //console.debug('heartbeat ' + new Date().toLocaleTimeString() + ' ' + msg); this._cancel_timeout(); this._set_timeout(); } Sock.prototype.close = function () { if (typeof this._sock != 'undefined') { var sock = this._sock; this._sock = undefined; sock.close(); } } Sock.prototype.send = function (msg) {this._sock.send(msg)} module.exports = Sock