178 lines
6.5 KiB
JavaScript
178 lines
6.5 KiB
JavaScript
/******************************************************************************\
|
|
|
|
This file is part of the Buildbotics firmware.
|
|
|
|
Copyright (c) 2015 - 2018, Buildbotics LLC
|
|
All rights reserved.
|
|
|
|
This file ("the software") is free software: you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License,
|
|
version 2 as published by the Free Software Foundation. You should
|
|
have received a copy of the GNU General Public License, version 2
|
|
along with the software. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
The software is distributed in the hope that it will be useful, but
|
|
WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with the software. If not, see
|
|
<http://www.gnu.org/licenses/>.
|
|
|
|
For information regarding this software email:
|
|
"Joseph Coffland" <joseph@buildbotics.com>
|
|
|
|
\******************************************************************************/
|
|
|
|
'use strict'
|
|
|
|
|
|
module.exports = {
|
|
template: "#io-indicator-template",
|
|
props: ['name', 'state'],
|
|
|
|
|
|
computed: {
|
|
klass: function () {
|
|
if (this.name == 'min-switch-0') return this.get_motor_min_class(0);
|
|
if (this.name == 'min-switch-1') return this.get_motor_min_class(1);
|
|
if (this.name == 'min-switch-2') return this.get_motor_min_class(2);
|
|
if (this.name == 'min-switch-3') return this.get_motor_min_class(3);
|
|
if (this.name == 'max-switch-0') return this.get_motor_max_class(0);
|
|
if (this.name == 'max-switch-1') return this.get_motor_max_class(1);
|
|
if (this.name == 'max-switch-2') return this.get_motor_max_class(2);
|
|
if (this.name == 'max-switch-3') return this.get_motor_max_class(3);
|
|
if (this.name == 'estop') return this.get_input_class('ew', 'et');
|
|
if (this.name == 'probe') return this.get_input_class('pw', 'pt');
|
|
if (this.name == 'load-1') return this.get_output_class('1');
|
|
if (this.name == 'load-2') return this.get_output_class('2');
|
|
if (this.name == 'fault') return this.get_output_class('f');
|
|
if (this.name == 'tool-enable-mode') return this.get_output_class('e');
|
|
if (this.name == 'tool-direction-mode') return this.get_output_class('d');
|
|
},
|
|
|
|
|
|
tooltip: function () {
|
|
if (this.name == 'min-switch-0') return this.get_motor_min_tooltip(0);
|
|
if (this.name == 'min-switch-1') return this.get_motor_min_tooltip(1);
|
|
if (this.name == 'min-switch-2') return this.get_motor_min_tooltip(2);
|
|
if (this.name == 'min-switch-3') return this.get_motor_min_tooltip(3);
|
|
if (this.name == 'max-switch-0') return this.get_motor_max_tooltip(0);
|
|
if (this.name == 'max-switch-1') return this.get_motor_max_tooltip(1);
|
|
if (this.name == 'max-switch-2') return this.get_motor_max_tooltip(2);
|
|
if (this.name == 'max-switch-3') return this.get_motor_max_tooltip(3);
|
|
if (this.name == 'estop') return this.get_input_tooltip('ew', 'et');
|
|
if (this.name == 'probe') return this.get_input_tooltip('pw', 'pt');
|
|
if (this.name == 'load-1') return this.get_output_tooltip('1');
|
|
if (this.name == 'load-2') return this.get_output_tooltip('2');
|
|
if (this.name == 'fault') return this.get_output_tooltip('f');
|
|
if (this.name == 'tool-direction-mode')
|
|
return this.get_output_tooltip('d');
|
|
if (this.name == 'tool-enable-mode')
|
|
return this.get_output_tooltip('e');
|
|
}
|
|
},
|
|
|
|
|
|
methods: {
|
|
get_io_state_class: function (active, state) {
|
|
if (typeof active == 'undefined' || typeof state == 'undefined')
|
|
return 'fa-exclamation-triangle warn';
|
|
|
|
if (state == 2) return 'fa-circle-o';
|
|
|
|
return (state ? 'fa-plus-circle' : 'fa-minus-circle') + ' ' +
|
|
(active ? 'active' : 'inactive');
|
|
},
|
|
|
|
|
|
get_input_active: function (stateCode, typeCode) {
|
|
var type = this.state[typeCode];
|
|
var state = this.state[stateCode];
|
|
|
|
if (type == 1) return !state; // Normally open
|
|
else if (type == 2) return state; // Normally closed
|
|
|
|
return false
|
|
},
|
|
|
|
|
|
get_input_class: function (stateCode, typeCode) {
|
|
return this.get_io_state_class(this.get_input_active(stateCode, typeCode),
|
|
this.state[stateCode]);
|
|
},
|
|
|
|
|
|
get_output_class: function (output) {
|
|
return this.get_io_state_class(this.state[output + 'oa'],
|
|
this.state[output + 'os']);
|
|
},
|
|
|
|
|
|
get_motor_min_class: function (motor) {
|
|
return this.get_input_class(motor + 'lw', motor + 'ls');
|
|
},
|
|
|
|
|
|
get_motor_max_class: function (motor) {
|
|
return this.get_input_class(motor + 'xw', motor + 'xs');
|
|
},
|
|
|
|
|
|
get_tooltip: function (mode, active, state) {
|
|
if (typeof mode == 'undefined' || typeof active == 'undefined' ||
|
|
typeof state == 'undefined') return 'Invalid';
|
|
|
|
if (state == 0) state = 'Lo/Gnd';
|
|
else if (state == 1) state = 'Hi/+3.3v';
|
|
else if (state == 2) state = 'Tristated';
|
|
else return 'Invalid';
|
|
|
|
return 'Mode: ' + mode + '\nActive: ' + (active ? 'True' : 'False') +
|
|
'\nLevel: ' + state;
|
|
},
|
|
|
|
|
|
get_input_tooltip: function (stateCode, typeCode) {
|
|
var type = this.state[typeCode];
|
|
if (type == 0) return 'Disabled';
|
|
else if (type == 1) type = 'Normally open';
|
|
else if (type == 2) type = 'Normally closed';
|
|
|
|
var active = this.get_input_active(stateCode, typeCode);
|
|
var state = this.state[stateCode];
|
|
|
|
return this.get_tooltip(type, active, state);
|
|
},
|
|
|
|
|
|
get_output_tooltip: function (output) {
|
|
var mode = this.state[output + 'om'];
|
|
if (mode == 0) return 'Disabled';
|
|
else if (mode == 1) mode = 'Lo/Hi';
|
|
else if (mode == 2) mode = 'Hi/Lo';
|
|
else if (mode == 3) mode = 'Tri/Lo';
|
|
else if (mode == 4) mode = 'Tri/Hi';
|
|
else if (mode == 5) mode = 'Lo/Tri';
|
|
else if (mode == 6) mode = 'Hi/Tri';
|
|
else mode = undefined;
|
|
|
|
var active = this.state[output + 'oa'];
|
|
var state = this.state[output + 'os'];
|
|
|
|
return this.get_tooltip(mode, active, state);
|
|
},
|
|
|
|
|
|
get_motor_min_tooltip: function (motor) {
|
|
return this.get_input_tooltip(motor + 'lw', motor + 'ls');
|
|
},
|
|
|
|
|
|
get_motor_max_tooltip: function (motor) {
|
|
return this.get_input_tooltip(motor + 'xw', motor + 'xs');
|
|
}
|
|
}
|
|
}
|