v1.0.9 changes from 1.1.1

This commit is contained in:
saifullah-N
2022-12-21 16:26:22 +05:30
parent 44d80a59cc
commit e93296ef00
102 changed files with 18572 additions and 5777 deletions

View File

@@ -1,65 +1,37 @@
/******************************************************************************\
This file is part of the Buildbotics firmware.
Copyright (c) 2015 - 2018, Buildbotics LLC
All rights reserved.
This file ("the software") is free software: you can redistribute it
and/or modify it under the terms of the GNU General Public License,
version 2 as published by the Free Software Foundation. You should
have received a copy of the GNU General Public License, version 2
along with the software. If not, see <http://www.gnu.org/licenses/>.
The software is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the software. If not, see
<http://www.gnu.org/licenses/>.
For information regarding this software email:
"Joseph Coffland" <joseph@buildbotics.com>
\******************************************************************************/
'use strict'
"use strict";
module.exports = {
template: '#axis-control-template',
props: ['axes', 'colors', 'enabled', 'adjust', 'step'],
template: "#axis-control-template",
props: [ "axes", "colors", "enabled", "adjust", "step" ],
methods: {
jog: function(axis, ring, direction) {
const value = direction * this.value(ring);
this.$dispatch(this.step ? "step" : "jog", this.axes[axis], value);
},
methods: {
jog: function (axis, ring, direction) {
var value = direction * this.value(ring);
this.$dispatch(this.step ? 'step' : 'jog', this.axes[axis], value);
},
back2zero: function(axis0,axis1) {
this.$dispatch("back2zero",this.axes[axis0],this.axes[axis1]);
},
back2zero: function(axis0,axis1) {
this.$dispatch('back2zero',this.axes[axis0],this.axes[axis1])
},
release: function(axis) {
if (!this.step) {
this.$dispatch("jog", this.axes[axis], 0);
}
},
value: function(ring) {
const adjust = [ 0.01, 0.1, 1 ][this.adjust];
if (this.step) {
return adjust * [ 0.1, 1, 10, 100 ][ring];
}
return adjust * [ 0.1, 0.25, 0.5, 1 ][ring];
},
release: function (axis) {
if (!this.step) this.$dispatch('jog', this.axes[axis], 0)
},
value: function (ring) {
var adjust = [0.01, 0.1, 1][this.adjust];
if (this.step) return adjust * [0.1, 1, 10, 100][ring];
return adjust * [0.1, 0.25, 0.5, 1][ring];
},
text: function (ring) {
var value = this.value(ring) * (this.step ? 1 : 100);
value = parseFloat(value.toFixed(3));
return value + (this.step ? '' : '%');
text: function(ring) {
let value = this.value(ring) * (this.step ? 1 : 100);
value = parseFloat(value.toFixed(3));
return value + (this.step ? "" : "%");
}
}
}
}
};