updating control view using state

This commit is contained in:
sanjayk03-dev
2024-12-05 15:42:44 +05:30
parent 39534595c2
commit eb389cb1dd
2 changed files with 13 additions and 12 deletions

View File

@@ -329,19 +329,10 @@ module.exports = new Vue({
},
toggle_rotary: async function() {
let motor = this.config.motors[2];
if(motor['axis'] == 'A'){
motor['axis'] = 'Y';
this.config.motors[1]['max-velocity'] *= 2;
} else {
motor['axis'] = 'A';
this.config.motors[1]['max-velocity'] /= 2;
}
try {
await api.put("rotary", {status : motor['axis'] == 'A'});
await api.put("config/save", this.config);
await api.put("rotary");
} catch (error) {
console.error("Restore failed:", error);
console.error(error);
alert("Error occured");
}
},

View File

@@ -53,7 +53,7 @@ module.exports = {
const off = this.state[`offset_${axis}`];
const motor_id = this._get_motor_id(axis);
const motor = motor_id == -1 ? {} : this.config.motors[motor_id];
const enabled = typeof motor.enabled != "undefined" && motor.enabled;
const enabled = this._check_is_enabled(axis);
const homingMode = motor["homing-mode"];
const homed = this.state[`${motor_id}homed`];
const min = this.state[`${motor_id}tn`];
@@ -193,6 +193,16 @@ module.exports = {
return -1;
},
_check_is_enabled: function(axis){
const axes = { x: 0, y: 1, z: 2, a: 3 };
for(let i = 0; i < this.config.motors.length; i++){
if(this.state[`${i}an`] == axes[axis]){
return true;
}
}
return false;
},
_compute_axes: function() {
let homed = false;